Sciweavers

1759 search results - page 135 / 352
» A guide to membrane computing
Sort
View
CG
2008
Springer
15 years 8 months ago
Learning Positional Features for Annotating Chess Games: A Case Study
Abstract. By developing an intelligent computer system that will provide commentary of chess moves in a comprehensible, user-friendly and instructive way, we are trying to use the ...
Matej Guid, Martin Mozina, Jana Krivec, Aleksander...
AAAI
2000
15 years 7 months ago
Applying Learnable Evolution Model to Heat Exchanger Design
A new approach to evolutionary computation, called Learnable Evolution Model (LEM), has been applied to the problem of optimizing tube structures of heat exchangers. In contrast t...
Kenneth A. Kaufman, Ryszard S. Michalski
WISES
2003
15 years 7 months ago
Logical versus Physical Programming for Ubiquitous Applications
— Ubiquitous computing provides services to users, according to their current situation. Interactions with such programs are as implicit as possible. We find among the applicati...
Julien Pauty, Michel Banâtre, Paul Couderc
ICDE
2010
IEEE
195views Database» more  ICDE 2010»
15 years 6 months ago
Statistics-driven workload modeling for the Cloud
— A recent trend for data-intensive computations is to use pay-as-you-go execution environments that scale transparently to the user. However, providers of such environments must...
Archana Ganapathi, Yanpei Chen, Armando Fox, Randy...
ICPR
2002
IEEE
16 years 7 months ago
Synergism in Low Level Vision
Guiding image segmentation with edge information is an often employed strategy in low level computer vision. To improve the trade-off between the sensitivity of homogeneous region...
Christopher M. Christoudias, Bogdan Georgescu, Pet...