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» A guide to membrane computing
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SG
2009
Springer
16 years 1 months ago
Sketch-Based Interface for Crowd Animation
In this paper, we propose a novel interface for controlling crowd animation. Crowd animation is widely used in movie production and computer games. However, to make an intended cro...
Masaki Oshita, Yusuke Ogiwara
IPPS
2007
IEEE
16 years 23 days ago
Modeling of NAMD's Network Input/Output on Large PC Clusters
This study examined the interplay among processor speed, cluster interconnect and file I/O, using parallel applications to quantify interactions. We focused on a common case wher...
Nancy Tran, Daniel A. Reed
AINA
2007
IEEE
16 years 21 days ago
Grid-Aware Evaluation of Regular Path Queries on Spatial Networks
Regular path queries (RPQs), expressed as regular expressions over the alphabet of database edge-labels, are commonly used for guided navigation of graph databases. While convenie...
Zhuo Miao, Dan C. Stefanescu, Alex Thomo
ICTAI
2006
IEEE
16 years 15 days ago
Intelligent Optimization via Learnable Evolution Model
A new method for optimizing complex functions and systems is described that employs Learnable Evolution Model (LEM), a form of non-Darwinian evolutionary computation guided by mac...
Ryszard S. Michalski, Janusz Wojtusiak, Kenneth A....
DIS
2001
Springer
15 years 11 months ago
An Integrated Framework for Extended Discovery in Particle Physics
In this paper we describe BR-4, a computational model of scienti c discovery in particle physics. The system incorporates operators for determining quantum values of known particle...
Sakir Kocabas, Pat Langley