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ECAIW
2000
Springer
15 years 11 months ago
A Hierarchy of Reactive Behaviors Handles Complexity
This paper discusses the hierarchical control architecture used to generate the behavior of individual agents and a team of robots for the RoboCup Small Size competition. Our react...
Sven Behnke, Raúl Rojas
IEEEPACT
1999
IEEE
15 years 10 months ago
Containers on the Parallelization of General-Purpose Java Programs
Automatic parallelization of general-purpose programs is still not possible in general in the presence of irregular data structures and complex control-flows. One promising strate...
Peng Wu, David A. Padua
SSDBM
1999
IEEE
108views Database» more  SSDBM 1999»
15 years 10 months ago
Supporting Imprecision in Multidimensional Databases Using Granularities
On-Line Analytical Processing (OLAP) technologies are being used widely, but the lack of effective means of handling data imprecision, which occurs when exact values are not known...
Torben Bach Pedersen, Christian S. Jensen, Curtis ...
CAPTECH
1998
Springer
15 years 10 months ago
Artificial Neural Networks for Motion Emulation in Virtual Environments
Simulation of natural human movement has proven to be a challenging problem, difficult to be solved by more or less traditional bioinspired strategies. In opposition to several exi...
Y. Bellan, Mario Costa, Giancarlo Ferrigno, Fabriz...
CIKM
2009
Springer
15 years 10 months ago
Classification-based resource selection
In some retrieval situations, a system must search across multiple collections. This task, referred to as federated search, occurs for example when searching a distributed index o...
Jaime Arguello, Jamie Callan, Fernando Diaz