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TVCG
2008
128views more  TVCG 2008»
15 years 6 months ago
AD-Frustum: Adaptive Frustum Tracing for Interactive Sound Propagation
We present an interactive algorithm to compute sound propagation paths for transmission, specular reflection and edge diffraction in complex scenes. Our formulation uses an adaptiv...
Anish Chandak, Christian Lauterbach, Micah T. Tayl...
AROBOTS
2002
91views more  AROBOTS 2002»
15 years 6 months ago
Fast, On-Line Learning of Globally Consistent Maps
To navigate in unknown environments, mobile robots require the ability to build their own maps. A major problem for robot map building is that odometry-based dead reckoning cannot ...
Tom Duckett, Stephen Marsland, Jonathan Shapiro
COMPUTING
2004
143views more  COMPUTING 2004»
15 years 6 months ago
Biorthogonal Loop-Subdivision Wavelets
We present a biorthogonal wavelet construction for Loop subdivision, based on the lifting scheme. Our wavelet transform uses scaling functions that are recursively defined by Loop...
Martin Bertram
EJC
2000
15 years 6 months ago
Cyclic Polytopes and Oriented Matroids
Consider the moment curve in the real Euclidean space Rd defined parametrically by the map : R Rd , t (t) = (t, t2 , . . . , td ). The cyclic d-polytope Cd(t1, . . . , tn) is t...
Raul Cordovil, Pierre Duchet
IJRR
2000
94views more  IJRR 2000»
15 years 6 months ago
Sensor-Based Exploration: Incremental Construction of the Hierarchical Generalized Voronoi Graph
This paper prescribes an incremental procedure to construct roadmaps of unknown environments. Recall that a roadmap is a geometric structure that a robot uses to plan a path betwe...
Howie Choset, Sean Walker, Kunnayut Eiamsa-Ard, Jo...