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» A generic component model for building systems software
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WSCG
2001
70views more  WSCG 2001»
15 years 7 months ago
Examining the Generality of a Behavioural Animation Framework
This paper tests the hypothesis that it is possible to build a generic Behavioural Animation system. The paper outlines the four models that form the key elements of a Behavioural...
J. R. Paul Hanna, Richard J. Millar, Wesley M. Joh...
SASO
2009
IEEE
16 years 19 days ago
MOCAS: A State-Based Component Model for Self-Adaptation
This paper introduces MOCAS (Model Of Components for Adaptive Systems), a generic state-based component model which enables the self-adaptation of software components together wit...
Cyril Ballagny, Nabil Hameurlain, Franck Barbier
EWSA
2006
Springer
15 years 9 months ago
Automating the Building of Software Component Architectures
Assembling software components into an architecture is a difficult task because of its combinatorial complexity. There is thus a need for automating this building process, either t...
Nicolas Desnos, Sylvain Vauttier, Christelle Urtad...
LCPC
2001
Springer
15 years 10 months ago
An Interface Model for Parallel Components
Component architectures promote cross-project code reuse by facilitating composition of large applications using off-the-shelf software components. Existing component architecture...
Milind A. Bhandarkar, Laxmikant V. Kalé
QOSA
2007
Springer
16 years 10 hour ago
Extending the Capabilities of Component Models for Embedded Systems
Component-based development helps to improve the modularity and reusability of embedded systems. Component models devised for embedded systems are typically restricted due to the l...
Ihor Kuz, Yan Liu