Kermeta is a meta-language for specifying the structure and behavior of graphs of interconnected objects called models. In this paper, we show that Kermeta is relatively suitable f...
Naouel Moha, Sagar Sen, Cyril Faucher, Olivier Bar...
Computational evolutionary art has been an active practice for at least 20 years. Given the remarkable advances in that time in other realms of computing, including other forms of ...
This work presents a simple graph based heuristic that employs a roulette wheel selection mechanism for solving examination timetabling problems. We arrange exams in non-increasing...
Nasser R. Sabar, Masri Ayob, Graham Kendall, Rong ...
In this paper we present SR-1, a simulation-based heuristic algorithm for the Capacitated Vehicle Routing Problem (CVRP). Given a CVRP instance, SR-1 uses an initial "good so...
Javier Faulin, Miquel Gilibert, Angel A. Juan, Xav...
This paper investigates the capabilities of the Ant Colony Optimization (ACO) meta-heuristic for solving the maximum clique problem, the goal of which is to find a largest set of ...