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» A generative theory of relevance
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AIIA
2007
Springer
16 years 25 days ago
Towards Automated Game Design
Abstract. Game generation systems perform automated, intelligent design of games (i.e. videogames, boardgames), reasoning about both the rule system of the game and the visual real...
Mark J. Nelson, Michael Mateas
KDD
2000
ACM
140views Data Mining» more  KDD 2000»
15 years 10 months ago
Effective Retrieval of Audio Information from Annotated Text Using Ontologies
To improve the accuracy in terms of precision and recall of an audio information retrieval system we have created a domainspecific ontology (a collection of key concepts and their...
Latifur Khan, Dennis McLeod
ICCV
2007
IEEE
16 years 8 months ago
Chaotic Invariants for Human Action Recognition
The paper introduces an action recognition framework that uses concepts from the theory of chaotic systems to model and analyze nonlinear dynamics of human actions. Trajectories o...
Saad Ali, Arslan Basharat, Mubarak Shah
AUTONOMICS
2009
ACM
16 years 1 months ago
Sensor Selection for IT Infrastructure Monitoring
Supervisory control is the main means to assure a high level performance and availability of large IT infrastructures. Applied control theory is used in physical and virtualization...
Gergely János Paljak, Imre Kocsis, Zolt&aac...
HICSS
2007
IEEE
85views Biometrics» more  HICSS 2007»
16 years 29 days ago
The Impact of Value on Governance Decisions for IT-Based Alliances: Evidence from a Joint Venture in the Wireless Networks Indus
Consideration of cost and resource benefits generated from an alliance have prevailed the theoretical and empirical research about strategic alliances and value networks/ webs. As...
Adamantia G. Pateli, George M. Giaglis