Power management is critical in server and high-performancecomputing environments as well as in mobile computing. Many mechanisms have been developed over recent years to support ...
Vincent W. Freeh, Tyler K. Bletsch, Freeman L. Raw...
In this paper, we present a method for rendering deformations as part of the programmable shader pipeline of contemporary Graphical Processing Units. In our method, we allow gener...
In recent years the computing power of graphics cards has increased significantly. Indeed, the growth in the computing power of these graphics cards is now several orders of magn...
We present an operational model for describing random reactive systems. Some models have already been proposed for this purpose, but they generally aim at performing global reason...
Applications involving interactive modeling of deformable objects require highly iterative, floating-point intensive numerical simulations. As the complexity of these models incr...
Shrirang M. Yardi, Benjamin Bishop, Thomas P. Kell...