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CGF
2000
150views more  CGF 2000»
15 years 6 months ago
Perceptual Principles and Computer Graphics
Now that technology allows us to present photorealistic animations of scenically lit objects acting in realtime, the problem of computer graphics has changed from making displays ...
Jon May
SIGMOD
2007
ACM
181views Database» more  SIGMOD 2007»
16 years 6 months ago
Progressive and selective merge: computing top-k with ad-hoc ranking functions
The family of threshold algorithm (i.e., TA) has been widely studied for efficiently computing top-k queries. TA uses a sort-merge framework that assumes data lists are pre-sorted...
Dong Xin, Jiawei Han, Kevin Chen-Chuan Chang
GLOBECOM
2008
IEEE
15 years 7 months ago
Cross-Layer Rate Allocation for Multimedia Applications in Pervasive Computing Environment
Abstract— An important issue for supporting multimedia applications in multiple heterogeneous networks, a typical pervasive computing environment, is how to optimize the rate all...
Liang Zhou, Benoit Geller, Anne Wei, Baoyu Zheng, ...
IJCV
2006
227views more  IJCV 2006»
15 years 6 months ago
A Multigrid Platform for Real-Time Motion Computation with Discontinuity-Preserving Variational Methods
Variational methods are among the most accurate techniques for estimating the optic flow. They yield dense flow fields and can be designed such that they preserve discontinuities, ...
Andrés Bruhn, Joachim Weickert, Timo Kohlbe...
GD
2001
Springer
15 years 11 months ago
Labeling Heuristics for Orthogonal Drawings
This paper studies the problem of computing an orthogonal drawing of a graph with labels along the edges. Labels are not allowed to overlap with each other or with edges to which t...
Carla Binucci, Walter Didimo, Giuseppe Liotta, Mad...