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QSIC
2005
IEEE
16 years 3 days ago
Runtime Validation of Behavioural Contracts for Component Software
In component software, the independence of components is achieved by separating their interfaces from implementations. The interface definition of a component serves as the contr...
Yan Jin, Jun Han
SEFM
2005
IEEE
16 years 3 days ago
Counting Interface Automata and their Application in Static Analysis of Actor Models
We present an interface theory based approach to static analysis of actor models. We first introduce a new interface theory, which is based on Interface Automata, and which is ca...
Ernesto Wandeler, Jörn W. Janneck, Edward A. ...
SEFM
2005
IEEE
16 years 3 days ago
Description Logics for Shape Analysis
Verification of programs requires reasoning about sets of program states. In case of programs manipulating pointers, program states are pointer graphs. Verification of such prog...
Lilia Georgieva, Patrick Maier
SEFM
2005
IEEE
16 years 3 days ago
On Compatibility and Behavioural Substitutability of Component Protocols
Component Based Development (CBD) aims to facilitate the construction of large-scale applications by supporting the composition of simple building blocks into complex applications...
Nabil Hameurlain
IUI
2005
ACM
16 years 2 days ago
Animating an interactive conversational character for an educational game system
Within the framework of the project NICE (Natural Interactive Communication for Edutainment) [2], we have been developing an educational and entertaining computer game that allows...
Andrea Corradini, Manish Mehta, Niels Ole Bernsen,...