Sciweavers

6152 search results - page 937 / 1231
» A distributed architecture for MMORPG
Sort
View
FTNET
2007
107views more  FTNET 2007»
15 years 6 months ago
Network Optimization and Control
We study how protocol design for various functionalities within a communication network architecture can be viewed as a distributed resource allocation problem. This involves unde...
Srinivas Shakkottai, R. Srikant
PERCOM
2008
ACM
15 years 6 months ago
An Infrastructure for Developing Pervasive Learning Environments
This paper presents an infrastructure for developing problem-based pervasive learning environments. Building such environments necessitates having many autonomous components deali...
Sabine Graf, Kathryn MacCallum, Tzu-Chien Liu, Mai...
IJAHUC
2007
135views more  IJAHUC 2007»
15 years 6 months ago
Service Location Protocols for mobile wireless ad hoc networks
: As service-oriented networks are essential in our lives, service location, access and provisioning over wired or wireless networks govern users’ satisfaction. While they are we...
Chai-Keong Toh, Guillermo Guichal, Dongkyun Kim, V...
TOCS
2008
107views more  TOCS 2008»
15 years 6 months ago
RaWMS - Random Walk Based Lightweight Membership Service for Wireless Ad Hoc Networks
RaWMS is a novel lightweight random membership service for ad hoc networks. The service provides each node with a partial uniformly chosen view of network nodes. Such a membership...
Ziv Bar-Yossef, Roy Friedman, Gabriel Kliot
CL
2002
Springer
15 years 6 months ago
Behavioural typing for safe ambients
We introduce a typed variant of Safe Ambients, named Secure Safe Ambients (SSA), whose type system allows behavioral invariants of ambients to be expressed and verified. The most ...
Michele Bugliesi, Giuseppe Castagna