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» A distributed architecture for MMORPG
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166
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GROUP
2003
ACM
16 years 2 days ago
Supporting activity-centric collaboration through peer-to-peer shared objects
We describe a new collaborative technology that is mid-way between the informality of email and the formality of shared workspaces. Email and other ad hoc collaboration systems ar...
Werner Geyer, Jürgen Vogel, Li-Te Cheng, Mich...
178
Voted
IMC
2003
ACM
16 years 2 days ago
Virtual landmarks for the internet
Internet coordinate schemes have been proposed as a method for estimating minimum round trip time between hosts without direct measurement. In such a scheme, each host is assigned...
Liying Tang, Mark Crovella
PADS
2003
ACM
16 years 2 days ago
Maya: a Multi-Paradigm Network Modeling Framework
This paper presents Maya, a multi-paradigm, scalable and extensible network modeling framework for emulating distributed applications. A novel three-tier architecture is proposed ...
Junlan Zhou, Zhengrong Ji, Mineo Takai, Rajive Bag...
PODC
2003
ACM
16 years 2 days ago
Split-ordered lists: lock-free extensible hash tables
We present the first lock-free implementation of an extensible hash table running on current architectures. Our algorithm provides concurrent insert, delete, and find operations ...
Ori Shalev, Nir Shavit
SIGIR
2003
ACM
16 years 2 days ago
SETS: search enhanced by topic segmentation
We present SETS, an architecture for efficient search in peer-to-peer networks, building upon ideas drawn from machine learning and social network theory. The key idea is to arran...
Mayank Bawa, Gurmeet Singh Manku, Prabhakar Raghav...