Sciweavers

6152 search results - page 311 / 1231
» A distributed architecture for MMORPG
Sort
View
PDPTA
2003
15 years 8 months ago
Disconnection Metadata for Distributed Applications in Mobile Environments
The need to continue to work in a mobile environment raises the problem of data availability in the presence of disconnections. Our approach aiming at solving this problem is to m...
Nabil Kouici, Denis Conan, Guy Bernard
WSC
2000
15 years 8 months ago
An agent-based framework for linking distributed simulations
Simulations often operate on static datasets and data sources, but many simulations would benefit from access to dynamic data. This paper describes our work developing a software ...
Linda F. Wilson, Daniel Burroughs, Jeanne Sucharit...
JSAC
2006
106views more  JSAC 2006»
15 years 6 months ago
Mathematical Decomposition Techniques for Distributed Cross-Layer Optimization of Data Networks
Abstract--Network performance can be increased if the traditionally separated network layers are jointly optimized. Recently, network utility maximization has emerged as a powerful...
Björn Johansson, Pablo Soldati, Mikael Johans...
PRESENCE
2006
85views more  PRESENCE 2006»
15 years 6 months ago
On Consistency and Network Latency in Distributed Interactive Applications: A Survey - Part I
This paper is the first part of a two-part paper that documents a detailed survey of the research carried out on consistency and latency in distributed interactive applications (D...
Declan Delaney, Tomás Ward, Séamus M...
PRESENCE
2006
111views more  PRESENCE 2006»
15 years 6 months ago
On Consistency and Network Latency in Distributed Interactive Applications: A Survey - Part II
This paper is the second part of a two part paper that documents a detailed survey of the research carried out on consistency and latency in distributed interactive applications (...
Declan Delaney, Tomás Ward, Séamus M...