—This paper presents a framework for message delivery in real-time multi-player distributed interactive games that use the client-server model. Based on this framework, we propos...
The Partitioning problem is a key issue in the design of Distributed Virtual Environment (DVE) systems based on a server-network architecture. This problem consist of efficiently ...
Abstract. We motivate, discuss and present extensions to architecture modelling techniques through which business systems can support services and applications that are location an...
We present XML schemas and our design for related data services for describing faults and surface displacements, which we use within earthquake modeling codes. These data services ...
In this paper, we present a web-based Distributed Virtual Learning Environment (DVLE) that could be used as a sophisticated tool for distance education and collaboration between t...