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PAAMS
2010
Springer
15 years 5 months ago
A GPU-Based Multi-agent System for Real-Time Simulations
The huge number of cores existing in current Graphics Processor Units (GPUs) provides these devices with computing capabilities that can be exploited by distributed applications. I...
Guillermo Vigueras, Juan M. Orduña, Miguel ...
ICSOC
2007
Springer
16 years 27 days ago
Towards Self-management in Service-Oriented Computing with Modes
Abstract. A self-managed system is both self-assembling and selfhealing. Service-oriented Computing (SoC) architectures, such as a Web Services Architecture (WS-A) illustrate a hig...
Howard Foster, Sebastián Uchitel, Jeff Kram...
IPPS
1999
IEEE
15 years 11 months ago
Hardwired-Clusters Partial-Crossbar: A Hierarchical Routing Architecture for Multi-FPGA Systems
Multi-FPGA systems (MFSs) are used as custom computing machines, logic emulators and rapid prototyping vehicles. A key aspect of these systems is their programmable routing archit...
Mohammed A. S. Khalid, Jonathan Rose
DATE
2010
IEEE
141views Hardware» more  DATE 2010»
15 years 12 months ago
Loosely Time-Triggered Architectures for Cyber-Physical Systems
Abstract—Cyber-Physical Systems require distributed architectures to support safety critical real-time control. Kopetz’ Time-Triggered Architectures (TTA) have been proposed as...
Albert Benveniste
NETWORKING
2004
15 years 8 months ago
Performance Modelling and Evaluation of Firewall Architectures for Multimedia Applications
Firewalls are a well-established security mechanism to restrict the traffic exchanged between networks to a certain subset of users and applications. In order to cope with new appl...
Utz Roedig, Jens Schmitt