Sciweavers

6152 search results - page 244 / 1231
» A distributed architecture for MMORPG
Sort
View
EUROPAR
1999
Springer
15 years 11 months ago
Building the Teraflops/Petabytes Production Supercomputing Center
In just one decade, the 1990s, supercomputer centers have undergone two fundamental transitions which require rethinking their operation and their role in high performance computin...
Horst D. Simon, William T. C. Kramer, Robert F. Lu...
189
Voted
DEXAW
1998
IEEE
98views Database» more  DEXAW 1998»
15 years 10 months ago
An Information Model for Nomadic Environments
In this paper we present a software architecture which facilitates nomadic computing in an Open Distributed Computing environment. We introduce a model for the description of mobi...
Andy Bond, Matthew Gallagher, Jadwiga Indulska
IPPS
2003
IEEE
15 years 12 months ago
Targeting Tiled Architectures in Design Exploration
Tiled architectures can provide a model for early estimation of global interconnect costs. A design exploration tool for reconfigurable architectures is currently under developmen...
Lilian Bossuet, Wayne Burleson, Guy Gogniat, Vikas...
ICSEA
2007
IEEE
16 years 1 months ago
Diapason: an Engineering Approach for Designing, Executing and Evolving Service-Oriented Architectures
Web services are often employed to create wide distributed evolvable applications from existing components that constitute a service-based software system. ServiceOriented Archite...
Frédéric Pourraz, Hervé Verju...
IPPS
2006
IEEE
16 years 22 days ago
Implementation of a programmable array processor architecture for approximate string matching algorithms on FPGAs
Approximate string matching problem is a common and often repeated task in information retrieval and bioinformatics. This paper proposes a generic design of a programmable array p...
Panagiotis D. Michailidis, Konstantinos G. Margari...