Sciweavers

6152 search results - page 1079 / 1231
» A distributed architecture for MMORPG
Sort
View
SIGCOMM
2010
ACM
15 years 6 months ago
QuagFlow: partnering Quagga with OpenFlow
Computing history has shown that open, multi-layer hardware and software stacks encourage innovation and bring costs down. Only recently this trend is meeting the networking world...
Marcelo Ribeiro Nascimento, Christian Esteve Rothe...
WISEC
2010
ACM
15 years 6 months ago
Attacks on physical-layer identification
Physical-layer identification of wireless devices, commonly referred to as Radio Frequency (RF) fingerprinting, is the process of identifying a device based on transmission imperf...
Boris Danev, Heinrich Luecken, Srdjan Capkun, Kari...
AAECC
2007
Springer
111views Algorithms» more  AAECC 2007»
15 years 6 months ago
When cache blocking of sparse matrix vector multiply works and why
Abstract. We present new performance models and a new, more compact data structure for cache blocking when applied to the sparse matrixvector multiply (SpM×V) operation, y ← y +...
Rajesh Nishtala, Richard W. Vuduc, James Demmel, K...
COMCOM
2010
133views more  COMCOM 2010»
15 years 6 months ago
Supporting mobility in an IMS-based P2P IPTV service: A proactive context transfer mechanism
In recent years, IPTV has received an increasing amount of interest from the industry, commercial providers and the research community, alike. In this context, standardization bod...
Iván Vidal, Jaime García-Reinoso, An...
CORR
2010
Springer
121views Education» more  CORR 2010»
15 years 6 months ago
Asynchronous Bounded Expected Delay Networks
We propose a natural generalisation of asynchronous bounded delay (ABD) network models. The commonly used ABD models assume a known bound on message delay. This assumption is ofte...
Rena Bakhshi, Jörg Endrullis, Wan Fokkink, Ju...
« Prev « First page 1079 / 1231 Last » Next »