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CGF
2007
165views more  CGF 2007»
15 years 6 months ago
Ray-Casted BlockMaps for Large Urban Models Visualization
We introduce a GPU-friendly technique that efficiently exploits the highly structured nature of urban environments to ensure rendering quality and interactive performance of city...
Paolo Cignoni, Marco Di Benedetto, Fabio Ganovelli...
TOH
2008
98views more  TOH 2008»
15 years 6 months ago
Six-DoF Haptic Rendering of Contact Between Geometrically Complex Reduced Deformable Models
Real-time evaluation of distributed contact forces between rigid or deformable 3D objects is a key ingredient of 6-DoF force-feedback rendering. Unfortunately, at very high tempora...
Jernej Barbic, Doug L. James
COR
2008
142views more  COR 2008»
15 years 6 months ago
Modeling and solving the rooted distance-constrained minimum spanning tree problem
In this paper we discuss models and methods for solving the rooted distance constrained minimum spanning tree problem which is defined as follows: given a graph G = (V, E) with no...
Luis Gouveia, Ana Paias, Dushyant Sharma
CC
2008
Springer
193views System Software» more  CC 2008»
15 years 8 months ago
Automatic Transformations for Communication-Minimized Parallelization and Locality Optimization in the Polyhedral Model
The polyhedral model provides powerful abstractions to optimize loop nests with regular accesses. Affine transformations in this model capture a complex sequence of execution-reord...
Uday Bondhugula, Muthu Manikandan Baskaran, Sriram...
ACL
2006
15 years 8 months ago
An Effective Two-Stage Model for Exploiting Non-Local Dependencies in Named Entity Recognition
This paper shows that a simple two-stage approach to handle non-local dependencies in Named Entity Recognition (NER) can outperform existing approaches that handle non-local depen...
Vijay Krishnan, Christopher D. Manning