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CHI
2005
ACM
16 years 7 months ago
NEmESys: neural emotion eliciting system
This paper describes the development of a new model of agent emotion elicitation called Nemesys. It enhances interfaces with emotional and social information. Nemesys is based on ...
Manfred Eckschlager, Regina Bernhaupt, Manfred Tsc...
EUROMICRO
2009
IEEE
16 years 1 months ago
A Component-Based Technology for Hardware and Software Components
One of the challenges in development of embedded systems is to cope with hardware and software components simultaneously. Often is their integration cumbersome due to their incomp...
Luka Lednicki, Ana Petricic, Mario Zagar
IVA
2009
Springer
16 years 1 months ago
Varying Personality in Spoken Dialogue with a Virtual Human
We extend a virtual human architecture that has been used to build tactical questioning characters with a parameterizable personality model, allowing characters to be designed with...
Michael Rushforth, Sudeep Gandhe, Ron Artstein, An...
ICST
2008
IEEE
16 years 1 months ago
Scheduling Timed Modules for Correct Resource Sharing
Real-time embedded systems typically include concurrent tasks of different priorities with time-dependent operations accessing common resources. In this context, unsynchronized pa...
Cristina Cerschi Seceleanu, Paul Pettersson, Hans ...
FSTTCS
2000
Springer
15 years 10 months ago
Dynamically Ordered Probabilistic Choice Logic Programming
We present a framework for decision making under uncertainty where the priorities of the alternatives can depend on the situation at hand. We design a logic-programming language, D...
Marina De Vos, Dirk Vermeir