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» A design environment for mobile applications
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CSCW
2006
ACM
16 years 20 days ago
Sandboxes: supporting social play through collaborative multimedia composition on mobile phones
Media sharing over mobile devices is quickly becoming a common practice, used to support a variety of social processes. Most existing systems employ a model of sharing that treats...
David Fono, Scott Counts
INTERACT
2003
15 years 8 months ago
The Process of Developing a Mobile Device for Communication in a Safety-Critical Domain
: This paper describes the process of developing an interactive mobile system for use in a safety-critical domain. The system was developed to inquire into the extent of which coor...
Jesper Kjeldskov, Jan Stage
TITB
2008
124views more  TITB 2008»
15 years 6 months ago
Miniature in vivo Robots for Remote and Harsh Environments
Abstract--Long-term human space exploration will require contingencies for emergency medical procedures including some capability to perform surgery. The ability to perform minimal...
Mark Rentschler, Stephen R. Platt, Kyle R. Berg, J...
DEBS
2003
ACM
15 years 12 months ago
Looking into the past: enhancing mobile publish/subscribe middleware
Publish/subscribe (pub/sub) middleware facilitates loosely coupled cooperation and fits well the needs of spontaneous, ad-hoc interaction. However, newly started mobile applicati...
Mariano Cilia, Ludger Fiege, C. Haul, Andreas Zeid...
MM
2004
ACM
109views Multimedia» more  MM 2004»
16 years 3 days ago
Practical voltage scaling for mobile multimedia devices
This paper presents the design, implementation, and evaluation of a practical voltage scaling (PDVS) algorithm for mobile devices primarily running multimedia applications. PDVS s...
Wanghong Yuan, Klara Nahrstedt