In this position paper we propose an evaluation framework for networked mobile gaming, consisting of user, group, communication, and environment models. Each of these components a...
Requests for application services that require large data space such as multimedia, game and database[1] have greatly increased. Nowadays those requests locomote for various servic...
Pervasive user mobility, wireless connectivity and the widespread diffusion of portable devices raise new challenges for ubiquitous service provisioning. An emerging architecture ...
Antonio Corradi, Rebecca Montanari, Daniela Tibald...
Wireless communication of video poses constraints on information capacity. Region-of-Interest (ROI) video coding provides higher quality in the ROI, but poorer quality in the back...
Mobile Location-Based Services (LBS) have raised privacy concerns amongst mobile phone users who may need to supply their identity and location information to untrustworthy third ...
Thibault Candebat, Cameron Ross Dunne, David T. Gr...