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» A design environment for mobile applications
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MM
2004
ACM
139views Multimedia» more  MM 2004»
15 years 11 months ago
MobShare: controlled and immediate sharing of mobile images
In this paper we describe the design and implementation of a mobile phone picture sharing system MobShare that enables immediate, controlled, and organized sharing of mobile pictu...
Risto Sarvas, Mikko Viikari, Juha Pesonen, Hanno N...
SAC
2004
ACM
15 years 11 months ago
A declarative framework for adaptable applications in heterogeneous environments
In this paper we present an approach for developing adaptable software applications. The problem we are facing is that of a (possibly mobile) user who wants to download and execut...
Paola Inverardi, Fabio Mancinelli, Monica Nesi
PPOPP
2003
ACM
15 years 11 months ago
Using generative design patterns to generate parallel code for a distributed memory environment
A design pattern is a mechanism for encapsulating the knowledge of experienced designers into a re-usable artifact. Parallel design patterns reflect commonly occurring parallel co...
Kai Tan, Duane Szafron, Jonathan Schaeffer, John A...
IBERAMIA
2010
Springer
15 years 4 months ago
Detection of Multiple People by a Mobile Robot in Dynamic Indoor Environments
Detection of multiple people is a key element for social robot design and it is a requirement for effective human-robot interaction. However, it is not an easy task, especially in...
José Alberto Méndez-Polanco, Ang&eac...
DPD
2002
100views more  DPD 2002»
15 years 6 months ago
Light-Weight Currency Management Mechanisms in Mobile and Weakly-Connected Environments
This paper discusses the currency management mechanisms used in Deno, a replicated object storage system designed for use in mobile and weakly-connected environments. Deno primari...
Ugur Çetintemel, Peter J. Keleher