In ubiquitous computing, behavior routine learning is the process of mining the context-aware data to find interesting rules on the user’s behavior, while preference learning tri...
The objective herein is to demonstrate the feasibility of a real-time digital control of an inverted pendulum for modeling and control, with emphasis on nonlinear auto regressive m...
Real-time rendering of triangulated surfaces has attracted growing interest in the last few years. However, interactive visualization of very large scale grid digital elevation mo...
Abstract. Although older people are an important user group for smart environments, there has been relatively little work on adapting natural language interfaces to their requireme...
Ravichander Vipperla, Maria Wolters, Kallirroi Geo...
We demonstrate an approach to modelling the effects of certain parameters of platform game levels on the players' experience of the game. A version of Super Mario Bros has be...
Chris Pedersen, Julian Togelius, Georgios N. Yanna...