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VISUALIZATION
2003
IEEE
15 years 11 months ago
Planet-Sized Batched Dynamic Adaptive Meshes (P-BDAM)
We describe an efficient technique for out-of-core management and interactive rendering of planet sized textured terrain surfaces. The technique, called P-Batched Dynamic Adaptiv...
Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, F...
SPDP
1996
IEEE
15 years 10 months ago
Impact Of Load Balancing On Unstructured Adaptive Grid Computations For Distributed-Memory Multiprocessors
The computational requirements for an adaptive solution of unsteady problems change as the simulation progresses. This causes workload imbalance among processors on a parallel mac...
Andrew Sohn, Rupak Biswas, Horst D. Simon
WSC
2008
15 years 8 months ago
A framework for real-time simulation of heavy construction operations
This paper describes a framework of real-time simulation for modeling heavy construction operations. Compared with the traditional offline simulation that uses stationary inputs, ...
Lingguang Song, Fernando Ramos, Katie Arnold
SODA
2003
ACM
127views Algorithms» more  SODA 2003»
15 years 8 months ago
The set-associative cache performance of search trees
We consider the costs of access to data stored in search trees assuming that those memory accesses are managed with a cache. Our cache memory model is two-level, has a small degre...
James D. Fix
ICCV
2011
IEEE
14 years 6 months ago
Decision Tree Fields
This paper introduces a new formulation for discrete image labeling tasks, the Decision Tree Field (DTF), that combines and generalizes random forests and conditional random fiel...
Sebastian Nowozin, Carsten Rother, Shai Bagon, Ban...