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CGF
2002
145views more  CGF 2002»
15 years 6 months ago
Local Physical Models for Interactive Character Animation
Our goal is to design and build a tool for the creation of expressive character animation. Virtual puppetry, also known as performance animation, is a technique in which the user ...
Sageev Oore, Demetri Terzopoulos, Geoffrey E. Hint...
AAAI
2008
15 years 9 months ago
Factored Models for Probabilistic Modal Logic
Modal logic represents knowledge that agents have about other agents' knowledge. Probabilistic modal logic further captures probabilistic beliefs about probabilistic beliefs....
Afsaneh Shirazi, Eyal Amir
ESANN
1998
15 years 8 months ago
Lazy learning for control design
This paper presents two local methods for the control of discrete-time unknown nonlinear dynamical systems, when only a limited amount of input-output data is available. The modeli...
Gianluca Bontempi, Mauro Birattari, Hugues Bersini
CVPR
2007
IEEE
16 years 8 months ago
Face Re-Lighting from a Single Image under Harsh Lighting Conditions
In this paper, we present a new method to change the illumination condition of a face image, with unknown face geometry and albedo information. This problem is particularly diffic...
Yang Wang, Zicheng Liu, Gang Hua, Zhen Wen, Zhengy...
ICIP
2001
IEEE
16 years 8 months ago
Tracking of human activities using shape-encoded particle propagation
We present an approach to tracking human activities in a monocular video. We model the human body by decomposing it into torso and limbs and use simple 3D shapes to approximate th...
Hankyu Moon, Rama Chellappa, Azriel Rosenfeld