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CHI
2004
ACM
16 years 7 months ago
Using heuristics to evaluate the playability of games
Heuristics have become an accepted and widely used adjunct method of usability evaluation in Internet and software development. This report introduces Heuristic Evaluation for Pla...
Heather Desurvire, Martin Caplan, Jozsef A. Toth
ADMA
2009
Springer
142views Data Mining» more  ADMA 2009»
16 years 1 months ago
Crawling Deep Web Using a New Set Covering Algorithm
Abstract. Crawling the deep web often requires the selection of an appropriate set of queries so that they can cover most of the documents in the data source with low cost. This ca...
Yan Wang, Jianguo Lu, Jessica Chen
CIKM
2009
Springer
16 years 1 months ago
Cross-language linking of news stories on the web using interlingual topic modelling
We have studied the problem of linking event information across different languages without the use of translation systems or dictionaries. The linking is based on interlingua in...
Wim De Smet, Marie-Francine Moens
AINA
2008
IEEE
16 years 1 months ago
Opportunistic Data Dissemination Using Real-World User Mobility Traces
— Opportunistic communication allows humans equipped with mobile devices to exchange information via a wireless link whenever they are nearby. This work examines the performance ...
Andreas Heinemann, Jussi Kangasharju, Max Müh...
ICPR
2008
IEEE
16 years 1 months ago
Face age estimation using patch-based hidden Markov model supervectors
Recent studies in patch-based Gaussian Mixture Model (GMM) approaches for face age estimation present promising results. We propose using a hidden Markov model (HMM) supervector t...
Xiaodan Zhuang, Xi Zhou, Mark Hasegawa-Johnson, Th...