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VR
2007
IEEE
168views Virtual Reality» more  VR 2007»
16 years 25 days ago
Can People Not Tell Left from Right in VR? Point-to-origin Studies Revealed Qualitative Errors in Visual Path Integration
Even in state-of-the-art virtual reality (VR) setups, participants often feel lost when navigating through virtual environments. In psychological experiments, such disorientation ...
Bernhard E. Riecke, Jan Malte Wiener
HICSS
2003
IEEE
62views Biometrics» more  HICSS 2003»
15 years 12 months ago
A Study on the Impacts of Verbal Interaction in Proximate GSS Sessions
Although distributed Group Support Systems (GSS) are getting popular, there are still some limitations. One of the limitations is few substitutions for face-to-face (FTF) interact...
Tsuneki Mukahi, Gail Corbitt
ICIP
2007
IEEE
16 years 8 months ago
Local or Global 3D Face and Facial Feature Tracker
We present in this paper a solution for 3D face and facial feature tracking using canonical correlation analysis and a 3D geometric model. This model is controlled with 17 paramet...
Franck Davoine, José Alonso Ybá&ntil...
IR
2006
15 years 6 months ago
A study of mixture models for collaborative filtering
Collaborative filtering is a general technique for exploiting the preference patterns of a group of users to predict the utility of items for a particular user. Three different co...
Rong Jin, Luo Si, Chengxiang Zhai
CHI
2009
ACM
16 years 7 months ago
A comprehensive study of frequency, interference, and training of multiple graphical passwords
Graphical password systems have received significant attention as one potential solution to the need for more usable authentication, but nearly all prior work makes the unrealisti...
Katherine Everitt, Tanya Bragin, James Fogarty, Ta...