Irradiance normal mapping is a method to combine two popular techniques, light mapping and normal mapping, and is used in games such as Half-Life 2 or Halo 3. This combination all...
A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation,...
Abstract—The error patterns of a wireless digital communication channel can be described by looking at consecutively correct or erroneous bits (runs and bursts) and at the distri...
A linear programming technique is introduced that jointly performs feature selection and classifier training so that a subset of features is optimally selected together with the c...
ScratchPad Memories (SPMs) are commonly used in embedded systems because they are more energy-efficient than caches and enable tighter application control on the memory hierarchy...
Federico Angiolini, Francesco Menichelli, Alberto ...