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CODES
2003
IEEE
15 years 11 months ago
A low power scheduler using game theory
In this paper, we describe a new methodology based on game theory for minimizing the average power of a circuit during scheduling in behavioral synthesis. The problem of schedulin...
N. Ranganathan, Ashok K. Murugavel
ICFEM
2010
Springer
15 years 4 months ago
Loop Invariant Synthesis in a Combined Domain
Abstract. Automated verification of memory safety and functional correctness for heap-manipulating programs has been a challenging task, especially when dealing with complex data ...
Shengchao Qin, Guanhua He, Chenguang Luo, Wei-Ngan...
ECBS
2009
IEEE
119views Hardware» more  ECBS 2009»
16 years 28 days ago
Software Architectural Design Meets Security Engineering
Security requirements strongly influence the architectural design of complex IT systems in a similar way as other non-functional requirements. Both security engineering as well a...
Stephan Bode, Anja Fischer, Winfried E. Kühnh...
TIP
2010
119views more  TIP 2010»
15 years 25 days ago
Software Designs of Image Processing Tasks With Incremental Refinement of Computation
Software realizations of computationally-demanding image processing tasks (e.g. image transforms and convolution) do not currently provide graceful degradation when their clock-cy...
Davide Anastasia, Yiannis Andreopoulos
TLT
2008
77views more  TLT 2008»
15 years 6 months ago
The Scalable Adapter Design Pattern: Enabling Interoperability Between Educational Software Tools
For many practical learning scenarios, the integrated use of more than one learning tool is educationally beneficial. In these cases, interoperability between learning tools--getti...
Andreas Harrer, Niels Pinkwart, Bruce M. McLaren, ...