Merging states in finite automata is a main method of reducing the size of the representation of regular languages. The process has been extensively studied for deterministic fi...
We propose a distributed parallel support vector machine (DPSVM) training mechanism in a configurable network environment for distributed data mining. The basic idea is to exchange...
We present a new discretization for the physics-based animation of developable surfaces. Constrained to not deform at all in-plane but free to bend out-of-plane, these are an exce...
We present an algorithm for constructing kd-trees on GPUs. This algorithm achieves real-time performance by exploiting the GPU's streaming architecture at all stages of kd-tr...
This paper presents an efficient technique for linking edge points in order to generate a closed-contour representation. It is based on the consecutive use of global and local sch...