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WINE
2007
Springer
112views Economy» more  WINE 2007»
16 years 7 days ago
Personalized Ad Delivery When Ads Fatigue: An Approximation Algorithm
We consider a crucial aspect of displaying advertisements on the internet: the individual user. In particular, we consider ad fatigue, where a user tires of an advertisement as it ...
Zoë Abrams, Erik Vee
GLVLSI
1999
IEEE
120views VLSI» more  GLVLSI 1999»
15 years 10 months ago
Adaptive Hard Disk Power Management on Personal Computers
Dynamic power management can be effective for designing low-power systems. In many systems, requests are clustered into sessions. This paper proposes an adaptive algorithm that ca...
Yung-Hsiang Lu, Giovanni De Micheli
SIGDOC
1995
ACM
15 years 9 months ago
Personalized information structures II: hyperstructure hotlists
This paper describes ongoing research into the use of a domain-retargetable reverse engineering environment to aid the structural understanding of large information spaces. In par...
Scott R. Tilley, Walter M. Lamia
AIIDE
2007
15 years 8 months ago
A Believable Agent for First-Person Shooter Games
In this paper, we present a principled approach to constructing believable game players that relies on a cognitive architecture. The resulting agent is capable of playing the game...
Dongkyu Choi, Tolga Könik, Negin Nejati, Chun...
LWA
2004
15 years 7 months ago
Transparent User Modeling for a Mobile Personal Assistant
User models (UM)the explicit representation of all relevant aspects of a user's preferences, beliefs, etc. form the basis of virtually all adaptive systems. While early appro...
Mathias Bauer