A large number of practical sensing and actuating applications require immediate notification of rare but urgent events and also fast delivery of time sensitive actuation command...
Due to their self-configuring and self-healing capabilities, as well as their low equipment and deployment cost, Wireless Mesh Networks (WMNs) based on commodity hardware present...
Asad Amir Pirzada, Marius Portmann, Jadwiga Induls...
In this work we present a calibration-free system for locating wireless local area network devices, based on the radio frequency characteristics of such networks. Calibration proc...
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
We present Grouped Distributed Queues (GDQ), the first proportional share scheduler for multiprocessor systems that scales well with a large number of processors and processes. G...