Sciweavers

2786 search results - page 348 / 558
» A broader approach to personalization
Sort
View
NETGAMES
2004
ACM
15 years 12 months ago
Realizing bullet time effect in multiplayer games with local perception filters
Local perception filters exploit the limitations of human perception to reduce the effects of network latency in multiplayer computer games. Because they allow temporal distorti...
Jouni Smed, Henrik Niinisalo, Harri Hakonen
CG
2004
Springer
15 years 12 months ago
Searching over Metapositions in Kriegspiel
Kriegspiel is a Chess variant similar to wargames, in which players have to deal with uncertainty. Kriegspiel increases the difficulty typical of Chess by hiding from each player h...
Andrea Bolognesi, Paolo Ciancarini
EGOV
2004
Springer
15 years 12 months ago
M-GIS - Mobile and Interoperable Access to Geographic Information
This paper describes an architecture which can be used to access geographic information from mobile devices with limited display and processing characteristics, such as Personal Di...
Jorge Cardoso, Artur Rocha, João Correia Lo...
SOFSEM
2004
Springer
15 years 12 months ago
Fuzzy Group Models for Adaptation in Cooperative Information Retrieval Contexts
Cooperation in information retrieval contexts can be used to share query results inside groups of individuals with common objectives, provided that all of them are aware of each ot...
Miguel Ángel Sicilia Urbán, Elena Ga...
WAIM
2004
Springer
15 years 12 months ago
Mining Inheritance Rules from Genealogical Data
Data mining extracts implicit, previously unknown and potentially useful information from databases. Many approaches have been proposed to extract information, and one of the most ...
Yen-Liang Chen, Jing-Tin Lu