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GPCE
2003
Springer
15 years 11 months ago
A Case for Test-Code Generation in Model-Driven Systems
A primary goal of generative programming and model-driven ent is to raise the level of abstraction at which designers and developers interact with the software systems they are bui...
Matthew J. Rutherford, Alexander L. Wolf
KDD
2009
ACM
205views Data Mining» more  KDD 2009»
16 years 1 months ago
From active towards InterActive learning: using consideration information to improve labeling correctness
Data mining techniques have become central to many applications. Most of those applications rely on so called supervised learning algorithms, which learn from given examples in th...
Abraham Bernstein, Jiwen Li
ECCV
1994
Springer
16 years 8 months ago
Visual Tracking of High DOF Articulated Structures: an Application to Human Hand Tracking
Passive sensing of human hand and limb motion is important for a wide range of applications from human-computer interaction to athletic performance measurement. High degree of free...
James M. Rehg, Takeo Kanade
GECCO
2009
Springer
144views Optimization» more  GECCO 2009»
16 years 26 days ago
Cheating for problem solving: a genetic algorithm with social interactions
We propose a variation of the standard genetic algorithm that incorporates social interaction between the individuals in the population. Our goal is to understand the evolutionary...
Rafael Lahoz-Beltra, Gabriela Ochoa, Uwe Aickelin
CVPR
2008
IEEE
16 years 8 months ago
Markerless motion capture of man-machine interaction
This work deals with modeling and markerless tracking of athletes interacting with sports gear. In contrast to classical markerless tracking, the interaction with sports gear come...
Bodo Rosenhahn, Christian Schmaltz, Thomas Brox, J...