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AHS
2007
IEEE
202views Hardware» more  AHS 2007»
15 years 6 months ago
PERPLEXUS: Pervasive Computing Framework for Modeling Complex Virtually-Unbounded Systems
This paper introduces Perplexus, a European project that aims to develop a scalable hardware platform made of custom reconfigurable devices endowed with bio-inspired capabilities...
Eduardo Sanchez, Andrés Pérez-Uribe,...
IJCNN
2007
IEEE
16 years 17 days ago
Preference Learning for Category-Ranking based Interactive Text Categorization
— Category Ranking is a variant of the multi-label classification problem, in which, rather than performing a (hard) assignment to an object of categories from a predefined set...
Fabio Aiolli, Fabrizio Sebastiani, Alessandro Sper...
ACMDIS
2008
ACM
15 years 8 months ago
Exploring true multi-user multimodal interaction over a digital table
True multi-user, multimodal interaction over a digital table lets co-located people simultaneously gesture and speak commands to control an application. We explore this design spa...
Edward Tse, Saul Greenberg, Chia Shen, Clifton For...
ACMACE
2005
ACM
15 years 12 months ago
D4MD: deformation system for a vehicle simulation game
This paper presents a hybrid geometrical-physical, plastic deformation technique applicable for solids, in the context of a car simulation game. This technique doesn’t aim to be...
Tiago Rodrigues, Rui Pires, José Miguel Sal...
EPIA
2007
Springer
16 years 13 days ago
Human Robot Interaction Based on Bayesian Analysis of Human Movements
We present as a contribution to the field of human-machine interaction a system that analyzes human movements online, based on the concept of Laban Movement Analysis (LMA). The im...
Jörg Rett, Jorge Dias