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WSCG
2003
165views more  WSCG 2003»
15 years 7 months ago
Interactive Animation of Cloth Including Self Collision Detection
We describe a system for interactive animation of cloth, which can be used in e-commerce applications, games or even in virtual prototyping systems. In order not to restrict the s...
Arnulph Fuhrmann, Clemens Groß, Volker Lucka...
MOBICOM
1999
ACM
15 years 10 months ago
Next Century Challenges: Nexus - An Open Global Infrastructure for Spatial-Aware Applications
Due to the lack of a generic platform for location- and spatial-aware systems, many basic services have to be reimplemented in each application that uses spatial-awareness. A coop...
Fritz Hohl, Uwe Kubach, Alexander Leonhardi, Kurt ...
UM
2001
Springer
15 years 10 months ago
A User Modeling Approach to Determining System Initiative in Mixed-Initiative AI Systems
Abstract. In this paper, we address the problem of providing guidelines to designers of mixed-initiative artificial intelligence systems, which specify when the system should take...
Michael W. Fleming, Robin Cohen
SOFSEM
2007
Springer
16 years 8 days ago
Explicit Connectors in Component Based Software Engineering for Distributed Embedded Systems
Abstract. The increasing complexity of today’s embedded systems applications imposes the requirements and constraints of distributed, heterogeneous subsystem interaction to softw...
Dietmar Schreiner, Karl M. Göschka
TOMS
1998
148views more  TOMS 1998»
15 years 5 months ago
PELLPACK: A Problem-Solving Environment for PDE-Based Applications on Multicomputer Platforms
This paper presents the software architecture and implementation of the problem solving environment (PSE) PELLPACK for modeling physical objects described by partial differential ...
Elias N. Houstis, John R. Rice, Sanjiva Weerawaran...