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MVA
2007
193views Computer Vision» more  MVA 2007»
15 years 7 months ago
A Video Motion Capture System for Interactive Games
This paper presents a method for markerless human motion capture using a single camera. It uses tree-based filtering to efficiently propagate a probability distribution over pos...
Ryuzo Okada, Nobuhiro Kondoh, Björn Stenger
TMC
2012
13 years 8 months ago
Protecting Location Privacy in Sensor Networks against a Global Eavesdropper
— While many protocols for sensor network security provide confidentiality for the content of messages, contextual information usually remains exposed. Such information can be c...
Kiran Mehta, Donggang Liu, Matthew Wright
IE
2007
15 years 7 months ago
Two families: dynamical policy models in interactive storytelling
In this paper we introduce a mathematical model of conflict that enhances Richardson’s model of Arms Race accounting for interactive scenarios, such as the ones provided by CRP...
Fabio Zambetta, Adam Nash, Paul Smith
CASSIS
2005
Springer
15 years 11 months ago
The Design of Application-Tailorable Operating System Product Lines
System software for deeply embedded devices has to cope with a broad variety of requirements and platforms, but especially with strict resource constraints. To compete against prop...
Daniel Lohmann, Wolfgang Schröder-Preikschat,...
TOG
2008
100views more  TOG 2008»
15 years 6 months ago
Interactive procedural street modeling
This paper addresses the problem of interactively modeling large street networks. We introduce a modeling framework that uses tensor fields to guide the generation of a street gra...
Guoning Chen, Gregory Esch, Peter Wonka, Pascal M&...