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IUI
2003
ACM
15 years 11 months ago
Lessons learned in modeling schizophrenic and depressed responsive virtual humans for training
This paper describes lessons learned in developing the linguistic, cognitive, emotional, and gestural models underlying virtual human behavior in a training application designed t...
Robert C. Hubal, Geoffrey A. Frank, Curry I. Guinn
AI
2003
Springer
15 years 11 months ago
Pattern-Based AI Scripting Using ScriptEase
Creating realistic artificially-intelligent characters is seen as one of the major challenges of the commercial games industry. Historically, character behavior has been specifie...
Matthew McNaughton, James Redford, Jonathan Schaef...
FASE
2008
Springer
15 years 8 months ago
Correctness-Preserving Configuration of Business Process Models
Abstract. Reference process models capture recurrent business operations in a given domain such as procurement or logistics. These models are intended to be configured to fit the r...
Wil M. P. van der Aalst, Marlon Dumas, Florian Got...
RTSS
2000
IEEE
15 years 10 months ago
Performance Specifications and Metrics for Adaptive Real-Time Systems
While early research on real-time computing was concerned with guaranteeing avoidance of undesirable effects such as overload and deadline misses, adaptive real-time systems are d...
Chenyang Lu, John A. Stankovic, Tarek F. Abdelzahe...
DAC
2001
ACM
16 years 7 months ago
Addressing the System-on-a-Chip Interconnect Woes Through Communication-Based Design
Communication-based design represents a formal approach to systemon-a-chip design that considers communication between components as important as the computations they perform. Ou...
Marco Sgroi, Michael Sheets, Andrew Mihal, Kurt Ke...