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IVA
2009
Springer
15 years 10 months ago
Should Agents Speak Like, um, Humans? The Use of Conversational Fillers by Virtual Agents
We describe the design and evaluation of an agent that uses the fillers um and uh in its speech. We describe an empirical study of human-human dialogue, analyzing gaze behavior dur...
Laura M. Pfeifer, Timothy W. Bickmore
ISVLSI
2006
IEEE
89views VLSI» more  ISVLSI 2006»
16 years 6 days ago
System Exploration of SystemC Designs
Due to increasing design complexity new methodologies for system modeling have been established in VLSI CAD. The SystemC methodology gains a significant reduction of design cycle...
Christian Genz, Rolf Drechsler
ISSS
2002
IEEE
124views Hardware» more  ISSS 2002»
15 years 11 months ago
A New Performance Evaluation Approach for System Level Design Space Exploration
Application specific systems have potential for customization of design with a view to achieve a better costperformance-power trade-off. Such customization requires extensive de...
M. Balakrishnan, Anshul Kumar, C. P. Joshi
ICCAD
2006
IEEE
124views Hardware» more  ICCAD 2006»
16 years 3 months ago
Robust system level design with analog platforms
An approach to robust system level mixed signal design is presented based on analog platforms. The bottom-up characterization phase of platform components provides accurate perfor...
Fernando De Bernardinis, Pierluigi Nuzzo, Alberto ...
DIGRA
2003
Springer
15 years 11 months ago
Player Character Design Facilitating Emotional Depth in MMORPGs
How can we create computer games facilitating emotional depth in the playing experience? When entering into a persistent virtual game world the player leaves the body behind. It i...
Mirjam Eladhari, Craig A. Lindley