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» A behavior model for persuasive design
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2004
IEEE
15 years 10 months ago
Application-specific scheduling for the organic grid
We propose a biologically inspired and fully-decentralized approach to the organization of computation that is based on the autonomous scheduling of strongly mobile agents on a pe...
Arjav J. Chakravarti, Gerald Baumgartner, Mario La...
INFOCOM
2011
IEEE
14 years 10 months ago
Describing and forecasting video access patterns
Abstract—Computer systems are increasingly driven by workloads that reflect large-scale social behavior, such as rapid changes in the popularity of media items like videos. Capa...
Gonca Gürsun, Mark Crovella, Ibrahim Matta
SIGMOD
2007
ACM
153views Database» more  SIGMOD 2007»
16 years 6 months ago
Scaling games to epic proportion
We introduce scalability for computer games as the next frontier for techniques from data management. A very important aspect of computer games is the artificial intelligence (AI)...
Walker M. White, Alan J. Demers, Christoph Koch, J...
CODES
2006
IEEE
16 years 10 days ago
Integrated analysis of communicating tasks in MPSoCs
Predicting timing behavior is key to efficient embedded real-time system design and verification. Especially memory accesses and co-processor calls over shared communication net...
Simon Schliecker, Matthias Ivers, Rolf Ernst
ATAL
2006
Springer
15 years 10 months ago
RPD-enabled agents teaming with humans for multi-context decision making
Team decision making under stress involving multiple contexts is an extremely challenging issue faced by various real world application domains. This research is targeted at coupl...
Xiaocong Fan, Bingjun Sun, Shuang Sun, Michael D. ...