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» A behavior model for persuasive design
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ECAI
2006
Springer
15 years 10 months ago
Cheating Is Not Playing: Methodological Issues of Computational Game Theory
Abstract. Computational Game Theory is a way to study and evaluate behaviors using game theory models, via agent-based computer simulations. One of the most known example of this a...
Bruno Beaufils, Philippe Mathieu
TMI
2002
96views more  TMI 2002»
15 years 6 months ago
Imaging of spatiotemporal coincident states by DC optical tomography
The utility of optical tomography as a practical imaging modality has, thus far, been limited by its intrinsically low spatial resolution and quantitative accuracy. Recently, we ha...
Harry L. Graber, Yaling Pei, Randall L. Barbour
DAC
2003
ACM
16 years 7 months ago
Extending the lifetime of a network of battery-powered mobile devices by remote processing: a markovian decision-based approach
This paper addresses the problem of extending the lifetime of a batterypowered mobile host in a client-server wireless network by using task migration and remote processing. This ...
Peng Rong, Massoud Pedram
CHI
2009
ACM
16 years 6 months ago
Information foraging in E-voting
In this paper, we present a case study of humaninformation interaction in the online realm of politics. The case study consists of a participant observed while searching and brows...
Ravi K. Vatrapu, Scott P. Robertson
CHI
2005
ACM
16 years 6 months ago
Patterns of media use in an activity-centric collaborative environment
This paper describes a new collaboration technology that is based on the support of lightweight, informally structured, opportunistic activities featuring heterogeneous threads of...
David R. Millen, Michael J. Muller, Werner Geyer, ...