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» A behavior model for persuasive design
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KI
2008
Springer
15 years 6 months ago
Enhancing Animated Agents in an Instrumented Poker Game
In this paper we present an interactive poker game in which one human user plays against two animated agents using RFID-tagged poker cards. The game is used as a showcase to illust...
Marc Schröder, Patrick Gebhard, Marcela Charf...
ANSOFT
2002
171views more  ANSOFT 2002»
15 years 6 months ago
OPM/Web - Object-Process Methodology for Developing Web Applications
Web applications can be classified as hybrids between hypermedia and information systems. They have a relatively simple distributed architecture from the user viewpoint, but a comp...
Iris Reinhartz-Berger, Dov Dori, Shmuel Katz
MOBIHOC
2010
ACM
15 years 4 months ago
Globs in the primordial soup: the emergence of connected crowds in mobile wireless networks
In many practical scenarios, nodes gathering at points of interest yield sizable connected components (clusters), which sometimes comprise the majority of nodes. While recent anal...
Simon Heimlicher, Kavé Salamatian
MOBIHOC
2007
ACM
16 years 6 months ago
Capacity of a wireless ad hoc network with infrastructure
In this paper we study the capacity of wireless ad hoc networks with infrastructure support of an overlay of wired base stations. Such a network architecture is often referred to ...
Benyuan Liu, Patrick Thiran, Donald F. Towsley
GLOBAL
2003
Springer
15 years 11 months ago
UML for Global Computing
Global systems – systems which may operate over transient networks including mobile elements and in which computation itself may be mobile – are gaining in importance. Neverthe...
Hubert Baumeister, Nora Koch, Piotr Kosiuczenko, P...