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» A behavior model for persuasive design
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WSC
1997
15 years 7 months ago
MODSIM III - A Tutorial
This tutorial introduces the MODSIM III language, showing how its simulation "world view" together with its object-oriented architecture and built in graphics contribute...
John Goble
IPCCC
2007
IEEE
16 years 20 days ago
Workload Characterization for News-on-Demand Streaming Services
This paper focuses on design issues for multimedia distribution architectures and the impact workload characteristics have on architecture design. Our contribution is an analysis ...
Frank T. Johnsen, Trude Hafsoe, Carsten Griwodz, P...
WSC
2000
15 years 7 months ago
Virtual machines for message based, real-time and interactive simulation
An advanced processing machine interacts with the material handling system, personnel and cell or shop floor controller in real-time via messaging and control. However, current si...
Hansoo Kim, Chen Zhou, Hua X. Du
MEMOCODE
2007
IEEE
16 years 19 days ago
Scheduling as Rule Composition
Bluespec is a high-level hardware description language used for architectural exploration, hardware modeling and synthesis of semiconductor chips. In Bluespec, one views hardware ...
Nirav Dave, Arvind, Michael Pellauer
UML
2000
Springer
15 years 10 months ago
On the Extension of UML with Use Case Maps Concepts
Descriptions of reactive systems focus heavily on behavioral aspects, often in terms of scenarios. To cope with the increasing complexity of services provided by these systems, beh...
Daniel Amyot, Gunter Mussbacher