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» A Vision on a New Generation of Software Design Environments
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SIGGRAPH
1994
ACM
15 years 10 months ago
The RADIANCE lighting simulation and rendering system
This paper describes a physically-based rendering system tailored to the demands of lighting design and architecture. The simulation uses a light-backwards ray-tracing method with...
Gregory J. Ward
BIBE
2004
IEEE
149views Bioinformatics» more  BIBE 2004»
15 years 10 months ago
Interactive 3D Protein Structure Visualization Using Virtual Reality
Large-scale biomedical data sets of macromolecular structures such as DNA and proteins describe highly complex biomolecular entities which often consist of thousands of atoms and ...
Elke Moritz, Jörg Meyer
DAIS
2009
15 years 7 months ago
A Reflective Middleware to Support Peer-to-Peer Overlay Adaptation
As peer-to-peer systems are evolving from simplistic application specific overlays to middleware platforms hosting a range of potential applications it has become evident that incr...
Gareth Tyson, Paul Grace, Andreas Mauthe, Gordon S...
ISMAR
2005
IEEE
15 years 11 months ago
Evaluation of Mixed-Space Collaboration
Recently Augmented Reality (AR) technology has been used to develop the next generation collaborative interfaces. First results have shown the value of using AR for co-located tas...
Raphael Grasset, Philip Lamb, Mark Billinghurst
ASPLOS
1992
ACM
15 years 10 months ago
Application-Controlled Physical Memory using External Page-Cache Management
Next generation computer systems will have gigabytes of physical memory and processors in the 200 MIPS range or higher. While this trend suggests that memory management for most p...
Kieran Harty, David R. Cheriton