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CA
2003
IEEE
15 years 12 months ago
Inserting Synthetic Characters into Live-Action Scenes of Multiple People
— Using a single camera, we capture video of multiple people walking in an open area and insert a moving synthetic character into the scene. The people are located in the video u...
Arunachalam Somasundaram, Rick Paren
168
Voted
HAPTICS
2003
IEEE
15 years 12 months ago
Performance and Co-Presence in Heterogeneous Haptic Collaboration
Based on a distributed architecture for real-time collection and broadcast of haptic information to multiple participants, heterogeneous haptic devices (the PHANToM and the CyberG...
Margaret McLaughlin, Gaurav S. Sukhatme, Wei Peng,...
SMI
2003
IEEE
138views Image Analysis» more  SMI 2003»
15 years 12 months ago
Higher Order Prediction for Geometry Compression
A lot of techniques have been developed for the encoding of triangular meshes as this is a widely used representation for the description of surface models. Although methods for t...
Stefan Gumhold, Rachida Amjoun
INFOCOM
2002
IEEE
15 years 11 months ago
Power and Server Allocation in a Multi-Beam Satellite with Time Varying Channels
-- We consider power and server allocation in a multi-beam satellite downlink which transmits data to N different ground locations over N time-varying channels. Packets destined fo...
Michael J. Neely, Eytan Modiano, Charles E. Rohrs
CVPR
2010
IEEE
15 years 11 months ago
Motion Fields to Predict Play Evolution in Dynamic Sport Scenes
Videos of multi-player team sports provide a challenging domain for dynamic scene analysis. Player actions and interactions are complex as they are driven by many factors, such as...
Kihwan Kim, Matthias Grundmann, Ariel Shamir, Iain...