— Using a single camera, we capture video of multiple people walking in an open area and insert a moving synthetic character into the scene. The people are located in the video u...
Based on a distributed architecture for real-time collection and broadcast of haptic information to multiple participants, heterogeneous haptic devices (the PHANToM and the CyberG...
Margaret McLaughlin, Gaurav S. Sukhatme, Wei Peng,...
A lot of techniques have been developed for the encoding of triangular meshes as this is a widely used representation for the description of surface models. Although methods for t...
-- We consider power and server allocation in a multi-beam satellite downlink which transmits data to N different ground locations over N time-varying channels. Packets destined fo...
Videos of multi-player team sports provide a challenging domain for dynamic scene analysis. Player actions and interactions are complex as they are driven by many factors, such as...
Kihwan Kim, Matthias Grundmann, Ariel Shamir, Iain...