— Achieving the Nash equilibria for single objective games is known to be a computationally difficult problem. However there is a special class of equilibria called evolutionary...
This paper describes Icarus, an agent architecture that embeds a hierarchical reinforcement learning algorithm within a language for specifying agent behavior. An Icarus program e...
This paper proposes a new method based on analytic signal theory for extracting both instantaneous and RMS sinusoidal jitter from PLL output signals. The method relies on the exte...
Takahiro J. Yamaguchi, Masahiro Ishida, Mani Soma,...
This paper investigates some soundness conditions which have to be fulfilled in systems with coercions and generic operators. A result of Reynolds on unrestricted generic operators...
Interactive dynamic influence diagrams (I-DIDs) are graphical models for sequential decision making in uncertain settings shared by other agents. Algorithms for solving I-DIDs fac...