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IJSC
2008
161views more  IJSC 2008»
15 years 7 months ago
Automatic Generation of Gaze and Gestures for Dialogues between Embodied Conversational Agents
In this paper we introduce a system that automatically adds different types of non-verbal behavior to a given dialogue script between two virtual embodied agents. It allows us to t...
Werner Breitfuss, Helmut Prendinger, Mitsuru Ishiz...
IJON
2006
103views more  IJON 2006»
15 years 7 months ago
Evolutionary system for automatically constructing and adapting radial basis function networks
This article presents a new system for automatically constructing and training radial basis function networks based on original evolutionary computing methods. This system, called...
Daniel Manrique, Juan Rios, Alfonso Rodrígu...
CORR
2007
Springer
176views Education» more  CORR 2007»
15 years 7 months ago
Crystallization in large wireless networks
—We analyze fading interference relay networks where M single-antenna source-destination terminal pairs communicate concurrently and in the same frequency band through a set of K...
Veniamin I. Morgenshtern, Helmut Bölcskei
CORR
2007
Springer
122views Education» more  CORR 2007»
15 years 7 months ago
Modeling Epidemic Spread in Synthetic Populations - Virtual Plagues in Massively Multiplayer Online Games
A virtual plague is a process in which a behavior-affecting property spreads among characters in a Massively Multiplayer Online Game (MMOG). The MMOG individuals constitute a synt...
Magnus Boman, Stefan J. Johansson
JMM2
2008
107views more  JMM2 2008»
15 years 7 months ago
Dynamic Generation of SMIL-Based Multimedia Interfaces
The current heterogeneous world of networks and terminals combined with the generalized mobility of users pose telecommunications operators and service providers the challenge of d...
José Manuel Oliveira, Eurico Carrapatoso
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