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» A Use Case Based Approach to Feature Models' Construction
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EGITALY
2006
15 years 8 months ago
Implementing mesh-based approaches for deformable objects on GPU
These latest years witnessed an impressive improvement of graphics hardware both in terms of features and in terms of computational power. This improvement can be easily observed ...
Guido Ranzuglia, Paolo Cignoni, Fabio Ganovelli, R...
187
Voted
ICARCV
2002
IEEE
126views Robotics» more  ICARCV 2002»
15 years 11 months ago
Gesture recognition using a probabilistic framework for pose matching
This paper presents an approach for view-based recognition of gestures. The approach is based on representing each gesture as a sequence of learned body poses. The gestures are re...
Ahmed M. Elgammal, Vhay Shet, Yaser Yacoob, Larry ...
CGI
2006
IEEE
16 years 26 days ago
A Video-Driven Approach to Continuous Human Motion Synthesis
We propose a framework to reconstruct human motion based on monocular camera video and motion database. In this framework, we use silhouettes for rough motion estimation based on a...
Rongrong Wang, Xianjie Qiu, Zhaoqi Wang, Shihong X...
AOSD
2006
ACM
16 years 24 days ago
Reusable aspect-oriented implementations of concurrency patterns and mechanisms
In this paper, we present a collection of well-known high-level concurrency patterns and mechanisms, coded in AspectJ. We discuss benefits of these implementations relative to pla...
Carlos A. Cunha, João Luís Sobral, M...
FORTE
2007
15 years 8 months ago
Specifying and Composing Interaction Protocols for Service-Oriented System Modelling
Abstract. We present and discuss a formal, high-level approach to the specification and composition of interaction protocols for service-oriented systems. This work is being develo...
João Abreu, Laura Bocchi, José Luiz ...