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» A Use Case Based Approach to Feature Models' Construction
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FLAIRS
2007
15 years 9 months ago
Towards Player Preference Modeling for Drama Management in Interactive Stories
There is a growing interest in producing story based game experiences that do not follow fixed scripts predefined by the author, but change the experience based on actions perfo...
Manu Sharma, Santiago Ontañón, Chris...
ENTCS
2002
89views more  ENTCS 2002»
15 years 6 months ago
ZEUS: A Distributed Timed Model-Checker Based on KRONOS
In this work we present Zeus, a Distributed Model-Checker that evolves from the tool Kronos [8] and that currently can handle backwards computation of TCTLreachability properties ...
Víctor A. Braberman, Alfredo Olivero, Ferna...
TIP
2010
155views more  TIP 2010»
15 years 5 months ago
Laplacian Regularized D-Optimal Design for Active Learning and Its Application to Image Retrieval
—In increasingly many cases of interest in computer vision and pattern recognition, one is often confronted with the situation where data size is very large. Usually, the labels ...
Xiaofei He
WWW
2008
ACM
16 years 7 months ago
Graph theoretical framework for simultaneously integrating visual and textual features for efficient web image clustering
With the explosive growth of Web and the recent development in digital media technology, the number of images on the Web has grown tremendously. Consequently, Web image clustering...
Manjeet Rege, Ming Dong, Jing Hua
ICRA
2010
IEEE
226views Robotics» more  ICRA 2010»
15 years 5 months ago
Indoor scene recognition through object detection
Abstract— Scene recognition is a highly valuable perceptual ability for an indoor mobile robot, however, current approaches for scene recognition present a significant drop in p...
Pablo Espinace, Thomas Kollar, Alvaro Soto, Nichol...