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CAINE
2003
15 years 7 months ago
Development of a Computational Toolkit for Biomechanical Analysis and Simulation: The Vertebrate Analyzer
This paper discusses the development of a computational modeling and analysis toolkit to construct, animate, and biomechanically analyze sophisticated models of vertebrates. Users...
K. F. Hulme, F. C. Mendel, K. P. Chugh
CGF
2005
147views more  CGF 2005»
15 years 6 months ago
GPU Simulation and Rendering of Volumetric Effects for Computer Games and Virtual Environments
As simulation and rendering capabilities continue to increase, volumetric effects like smoke, fire or explosions will be frequently encountered in computer games and virtual envir...
Jens Krüger, Rüdiger Westermann
APLAS
2007
ACM
15 years 10 months ago
The Semantics of "Semantic Patches" in Coccinelle: Program Transformation for the Working Programmer
We rationally reconstruct the core of the Coccinelle system, used for automating and documenting collateral evolutions in Linux device drivers. A denotational semantics of the syst...
Neil D. Jones, René Rydhof Hansen
SAC
2010
ACM
15 years 8 months ago
A heterogeneous approach to service-oriented systems specification
Service-oriented architecture (SOA) is a relatively new approach to software system development. It divides system functionality to independent, loosely coupled, interoperable ser...
Alexander Knapp, Grzegorz Marczynski, Martin Wirsi...
IEEEAMS
2003
IEEE
15 years 11 months ago
Programming Systems for Autonomy
This paper describes a new approach to programming autonomic systems. Autonomic functions are integrated into element objects at design time using a special language called JSpoon...
Alexander V. Konstantinou, Yechiam Yemini